Pain is a lesson (1CP): Give a 6+++ FNP to a non-vehicle, non-servitor unit.
If the result is equal to the move they take D3. If the result is lower than the move of the unit, they take 1 mortal wound.
Chasm (WC 6): Select an enemy unit within 18″ and can’t FlY.
Aspect of Stone (WC 5): Add 2 to the Psykers Strength and Toughness characteristic (He can bump chests with Dreadnoughts and other elites with this).
Within a 6″ aura, everything on a 4+ takes a mortal wound.
Iron Inferno (WC 6): Select a point on the battlefield in 18″.
(Your Librarians can be better Apothecaries at-range).
Fortify (WC 4): Gain D3 wounds back on an Infantry/Biker unit within 12″.
Wrack and Ruin (WC 6): You can pick a building or units in a terrain feature and roll nine D6.
Tectonic Purge (WC 6): Subtract 2″ to enemy charges while they are within 12″ of this Psyker.
Warden’s Cuirass: Add 1 to the wounds characteristic to the bearer.
Auric Aquila: Gives the bearer a 4++ invuln and a 5+++ FNP for psychic mortal wounds.
Gatebreaker Bolts: This is a one-shot relic that explodes into D3 wounds and is a AP -5 D-1 killer!.
Fist of Terra: this is another powerfist replacement that gives the bearer +1 attack and no negative to hit.
However, going over the unique ones there are: This is basically a thunder hammer with no negative to hit.įor special-issue wargear, some of this equipment is what we’ve seen before.
Fist of Vengeance: Crimson Fist model with power fist only- Sx2 AP-3 D-3.
Duty’s Burden: Crimson Fist with Master-Crafted auto bolt rifle or stalker bolt rifle only- 30″ Rapid Fire 2 S5 AP-2 D-2 (Seems like a slightly reworked version of the Ex-Tenebris for Raven Guard).
Bones of Osrak: Imperial Fist Librarian only- You can reroll your psychic test rolls when casting powers from the geokinesis discipline.
Spartean: Bolt Pistol/Heavy Bolt Pistol only- 18″ pistol 2 S4 AP-3 D-2 and can target characters.
Eye of Hypnoth: Imperial Fist model only- This gives a 6″ aura of a lieutenant’s reroll 1’s to wound aura.
Banner of Staganda: Ancient model only- Add 1 to all hits for melee weapons within 6″ of the bearer.